- Objective Summary
- Command Map. The buttons to the left enable you to select what you want to show on the command map and how large the icons will appear. To select spawn sites, use the command map and click on any of your side's flags and at next respawn that's where you will start off
- Game Timers
- Skills and Experience Summary
- Team Summary. Shows how many allies, axis, and spectators are currently in-game
- Class Summary. Similar to the /classes command in Shrub. Shows how many of each class currently are on your team
- Weapons Selection and Stats. Notice that there is "1 of 2" under the picture of the SMG. This indicates that the Thompson is 1 of 2 weapons available to the engineer. Click on the SMG and you will see a drop down box showing all the weapons available to you, based on selected class. Click on one to select.
Player Classes and Equipment
All of the original classes are back with one addition and one re-naming. Here is a quick summary of what has changed, gains from experience notwithstanding, with each class:
| Class |
Changes from RTCW |
| Soldier |
- Lost ability to select Venom (gone), Sniper rifle (changed), or non-default SMG
- Added ability to select MG42 and mortar
|
| Engineer |
- Required to construct game objectives
- Required to repair vehicles
- Ability to plant land mines (weaponbank 7)
- Ability to defuse land mines and satchel charges
- Option to select from one of 2 weapons
- Spawns with only 4 grenades but can accumulate up to 8 through ammo packs
|
| Medic |
- None as far as I can tell
|
| Field Ops (aka Lieutenant) |
- Name change from Lieutenant
- Airstrikes now require 100% bar
- Number of airstrikes at one time limited
- Limited to default SMG. Cannot select other weapons
- Artillery barrage now has 8 shots vs 4 but smaller blast radius per shot
|
| Covert Ops (new) |
- Ability to detect mines
- Ability to acquire enemy uniform
- Performs role previously filled by Soldier-Mauser
- Can choose from one of 3 weapons
- Can plant satchel charges (weaponbank 6) and use smoke grenades (weaponbank 5)
|
Weaponbank Assignments
Here are the weaponbanks 1-7 by class. You'll notice that there is an additional weaponbank (7) and it's only used by the engineer.